Starting a test level in UDK
It’s time for me to test what I’ve learned about Unreal Script so far!!
I am starting a little test level in UDK. This is the idea: player is situated on the tower in the middle of the map, and he needs to shoot the objects spawning at the random locations on map.
If he doesn’t destroy the object after several seconds, it will disappear and deal a certain amount of damage to him.
As a help, he will be able to pick up healing items and items for ammo.
For more details, watch my new video on YouTube 😀